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Go Texture CRAAZY ..


The above swatches are just a few of Maya's procedurals applied to various channels, the combinations are limitless. You can also (obviously) paint these textures too. Even animate them.

 
Texturing your hairy object all happens inside Maya, You can apply any kind of 2D/3D shader to almost any channel, you can apply textures, even separate UV sets. You can Even texture dynamics properties like Stiffness or Dampening.

(c) 1999-2006 Joseph Alter, Inc
US Patent 6,720,962

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