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If you're here, you probably already know that "Shave and a Haircut" is a CG Hair package famous for its sculpting and dynamics tools, but you may be aware that it is also a highly advanced render. . ..

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Easy to Use ..
The above image is a normal Attribute Editor Presets window with some of the presets we include. These swatches get rendered for you whenever you save a preset.

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So Real..

Not Just for Hair and Grass
You can actually replace hairs with any geometry you can model.

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Integrates with Maya's render and 2D post effects
Shave's render, built into a volumetric plug-in, obviously integrates tightly with Maya's own. Unlike Maya Fur, it even supports objects with transparency Additionally, it integrates with Maya 2D post process effects like depth of field.

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Ray Trace Effects with the Maya render (and other neat tricks)
Additionally, if you want to render the secondary rays with Maya's render, we handle that as well. Just turn the option on and adjust the detail level. You'll actually see ray traced cast shadows and hair will show up reflections and refractions.

 

ONLINE DOCUMENTATION (PDF)

DEMO VERSION (Win32)